|Platform / Action|
TMNT - Review ( cont'd )|
Written by Jonathan Hobbs
The effect of the narration is surprisingly good, again not a factor that seems overly important,
but it has a big impact on the player. The turtles (and the rat) are all recounting stories instead of
talking about them in the present tense. So, when you are coming up to bits in levels, you will hear
one of the turtles say something like ‘this is when Raphael got jumped!’, which is a nice little extra
for the player, as you feel more aware about what is happening and like you are ‘more in the game’.
The plot includes not just the pursuit of ‘Max Winters’, but also the story of the ‘Night-watcher’,
Raphael’s alter identity, and this as a result means you get more diverse levels with his stories.
You may well be thinking that I haven’t raved on enough about what you have to do in the levels - to be honest,
jumping is pretty much it. Apart from the fights that cut in at times (which I believe are there just to
give relief from the jumping aspect) there is nothing else to the main game.
The camera angles in the main game can be annoying at times and at others be quite good.
The zooming in and out of the camera during fight scenes becomes a tad tedious as you are
constantly adjusting to it and often it can lead to you being hit – which after a while of playing
makes you just a little bit mad. There is no option to manipulate the camera yourself, and as such you are stuck with
whatever angle you are given - it becomes irritating.
Graphically, TMNT is pleasing in a incredibly vague sort of way. Whilst there is never any great detail, the game
takes on a very soft focus effect, denying you clarity but at the same time making everything look slightly surreal and
pretty. It's a bit of a cheap trick, but it does work. It's certainly not really pushing the Wii, and many of the
objects such as cars look absolutely terrible, but on the most part it's harmless enough to allow you to enjoy the game
without often noticing some shoddy graphical details.
TMNT offers a limited amount of fun and requires an unlimited amount of patience. With erratic
controls and not so challenging but interesting levels, it is a game more suited to your six-year
old brother than a gamer looking for something to keep them going for more than 7 hours.
The lack of graphics and attention to detail definitely has it's effect on the game,
but nonetheless it is entertaining and satisfying once after obstacles are overcome and levels are completed.
Vaguely entertaining, but incredibly repetitive and flawed -
one for those with patience and a Turtles obsession.