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The Wii House: Day One
Written by James Hobbs

James and Ed went to the secret Wii House in London...

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Wii House
The Wii House
Today has officially restored my faith in Wii. After a somewhat lacklustre experience at the BBC Good Food Show, I found myself awaiting our excursion to the Wii House with trepidation. I was clinging onto the hope that the Twilight Princess demo was not an indication of the finished product, and that all of the 'unknown' titles that I hadn't played would live up to expectations. It was a rather nerve-wracking journey.

The house itself is beautiful decked out in all manner of Wii aesthetics - mugs, frosted glass, paintings, photographs, craftily edited film posters - making for a rather bizarre yet strangely immersive gaming environment. The house felt like a safe haven from the urban filth outside, a electronic hovel of fun, a pleasurable den of technological iniquity... ignoring the ridiculous similes, it was a lovely house that made for the ideal gaming experience, a considerable improvement over the gargantuan hall in which we previously played Wii.

Rather strangely, when the Nintendo rep was changing games on one of the 11 Wii consoles that were in the house, he insisted that we leave the room for 5 minutes whilst he did so. We have no idea why, but he was armed with a GameCube controller and a big wad of discs. That's an exclusive for you, albeit an incredibly mysterious one - we intend to find out what he was up to. Enjoy our impressions, and please let us know what you think on the boards.

1 - Introduction
2 - Wii Play impressions
3 - Super Monkey Ball: Banana Blitz impressions
4 - Twilight Princess impressions
5 - Tony Hawks' Downhill Jam impressions
6 - Excite Truck impressions
7 - Rayman: Raving Rabbids impressions
8 - Call of Duty 3 impressions

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